After Effects was originally created by the Company of Science and Art in Providence, RI, USA. Version 1.0 was released in January 1993. Version 2.1 introduced PowerPC acceleration in 1994. CoSA along with After Effects was then acquired by Aldus corporation in July 1993; this company was then acquired by Adobe in 1994, and with it PageMaker and After Effects. Adobe's first new release of After Effects was version 3.0.
Plug-ins
After Effects has extensive plug-in support; and a broad range of third party plug-ins are available. A variety of plug-in styles exist, such as particle systems for realistic effects for rain, snow, fire, etc.
Using third-party plug-ins, After Effects can create 3D effects. These sorts of 3D plug-ins use basic 2D layers from After Effects. Illustrator graphics can also be loaded and rendered in 3D using plug-ins such as Zaxwerks 3D Invigorator Pro. Some well-known plug-in vendors are Automatic Duck, BorisFX, Conoa, Cycore Effects, DigiEffects, Digital Anarchy, Digital Film Tools, The Foundry, FXhome, GenArts, GridIron Software, Noise Industries, RE:Vision Effects, Red Giant Software, Synthetic Aperture, Trapcode, Video Copilot, and Zaxwerks.
In addition to 3D effects, there are plug-ins for making video look like film or cartoons; simulating fire, smoke, or water; particle systems; slow motion; creating animated charts, graphs, and other data visualization; calculating the 3D movement of a camera in a 2D video shot; eliminating flicker, noise, or rigging lines; translating timelines from FCP or Avid; adding high-end color correction; and other workflow improvements and visual effects.
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